Grand Theft Auto 6 - Five things we want to see
Features we're hoping to see in in Rockstar's next installment in the GTA series
With rumors of Grand Theft Auto 6 (GTA 6 / GTA VI) always being thrown about on the internet and with Rockstar working on the latest installment in the series, fans have been speculating what will be included.
It's been a whopping eight years since the initial release of GTA V, which sounds hard to believe given how many times the game has been re-released on basically every new next gen console... and even with the amazing popularity of GTA Online, that still doesn't mean people aren't already speculating what GTA 6 is going to entail.
Here are 5 things we want to see in the upcoming Grand Theft Auto 6.
A female protagonist
Over the many years GTA has been on the market, none of the mainline story games have had a female protagonist, and when a female character is introduced into the storyline, they don't exactly steal the limelight.
I can't help but always think back to Michelle from GTA 4. Set the scene, if you were taken on a date to go bowling and your partner was wielding a weapon, driving pretty erratically and let's be honest, probably running the odd pedestrian over... you'd react a lot more than Michelle does.
"It'd be real nice to see you again Nico." … would it Michelle?!
Female protagonists have been included in video games for years now, so there's no reason why GTA 6 can't have one also, or at the very very least, much more focal female characters - just look at Sadie Adler from Red Dead Redemption 2, another game from Rockstar.
GTA 6 could and should take inspiration from the females in RDR2, it would help.
More buildings to interact with
Given how big the maps are in the GTA series, with fans demanding bigger maps each time a new title is released, it would be nice to see more buildings that the player can interact with. As much fun a virtual strip club is, it'd be fun to be able to interact with a lot more stores/banks/cafes.
There are a select few buildings you can enter and the streets in GTA 4 and GTA V are excellently designed, and vast, but you find that these select few buildings can only be entered if it corresponds to a direct main story mission, which can break the immersion at times. With video games becoming more and more focused on realism as the years go on, it feels odd to get to a store front and you can't enter until a specific mission is underway.
Going back to a point I made previous, realism is definitely at the forefront of video games as each new generation is introduced to us, so with this in mind, how are these protagonists pulling actual rocket launchers out of their pockets?!
The one thing that grinds me in modern games is weapon deterioration... so I hope that isn't included, but I do like realism in attire, even if it's just as simple as a backpack, or a belt?
Again I draw inspiration for this point from RDR2 and TLOU2, both titles I have replayed recently. The inclusion of a backpack, or something in which to carry a weapon in really makes the game feel more immersive and realistic. This would be a wonderful addition to the franchise and I really hope it's something Rockstar bring to GTA 6.
Improved physics system
I know this may seem like a simple ask, but Rockstar, when are you going to give us a more realistic physics system in GTA, specifically, jumping and climbing?
There aren't many things more frustrating than where you encounter a simple ledge or step and the character just stands there looking confused - and leaving the player confused. Especially in the GTA series.. a game where you will most likely find yourself on the run from the police or rival gangs majority of the time.
You find yourself in a dead end, the only way to escape is to jump over the simple fence in front of you, and all your character does is run straight into it. Again I know this is a list about GTA 6 and I keep harping on about other game series, but even Rockstar's very own RDR2 does basic climbing and effective cover jumping, it just feels like such a simple thing to include.
Mods for PC AND console
This kind of speaks for itself, but PC players get all the fun with mods, so I feel it's about time console players are able to join in with these often hilarious antics.
I don't know of many developers who have included mods in a console version of a video game, the only one I can say I experienced personally is with Bethesda and their inclusion of mods in Fallout 4 and Skyrim on at the time, next gen consoles.
Granted it didn't work all that well with console performance at the time, I reckon now with the latest gen consoles being as powerful, or even sometimes more powerful than some gaming PC's, mods would be a welcome treat. Who doesn't want to see their favorite character running around with a grenade launcher? Not many people, I can tell you that.
So, here are five factors we would like to see in GTA 6. We hope Rockstar are taking feedback and constructive criticism for GTA V on board and using them to help improve their latest installment in the franchise!
You can check out a whole host of Rockstar PC games right here on the Fanatical Store.
Article by Jess Thomas