
Unreal Game Development Bundle 3rd Edition


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Unreal Engine Physics Essentials
Gain practical knowledge of mathematical and physics concepts in order to design and develop an awesome game world using Unreal Engine 4
Learn
- Get to know basic to intermediate topics in mathematics and physics
- Create assets using the Physics Asset Tool (PhAT) in Unreal Engine 4
- Develop Collision Hulls, which are necessary to take advantage of Unreal Engine 4’s physics and collision events
- Use constraints to create advanced physics-based assets for your game-world
- Working knowledge of physics bodies, physics damping, and friction within Unreal Engine 4
- Develop physical materials to recreate real-world friction for substances such as glass and ice
- Create a working vehicle blueprint from scratch using assets provided by Unreal Engine 4
- Gain knowledge about implementing advanced physics in Unreal Engine 4 using C++ programming
About
Unreal Engine 4 is one of the leading game development tools used by both AAA and independent developers alike to create breathe-taking games. One of the key features of this tool is the use of Physics to create a believable game-world for players to explore.
This book gives readers practical insight into the mathematical and physics principles necessary to properly implement physics within Unreal Engine 4.
Discover how to manipulate physics within Unreal Engine 4 by learning basic real-world mathematical and physics concepts that assist in the implementation of physics-based objects in your game world. Then, you'll be introduced to PhAT (Physics Asset Tool) within Unreal Engine 4 to learn more about developing game physics objects for your game world.
Next, dive into Unreal Engine 4’s collision generation, physical materials, blueprints, constraints, and more to get hands-on experience with the tools provided by Epic to create real-world physics in Unreal Engine 4. Lastly, you will create a working Vehicle Blueprint that uses all the concepts covered in this book, as well as covering advanced physics-based topics.
Features
- Use the Physics Asset Tool within Unreal Engine 4 to develop game physics objects for your game world
- Explore the Collision mechanics within Unreal Engine 4 to create advanced, real-world physics
- A step-by-step guide to implementing the Physics concepts involved in Unreal Engine 4 to create a working Vehicle Blueprint
eBook Details
Special Offers
About this Bundle
With our new Unreal Game Development Bundle 3rd Edition, we’ve put together a collection of our bestselling titles together with some all new-to-Fanatical books and videos including Unreal Engine 5-The Complete Beginner’s Course. Containing over 10hrs of detailed yet simple to follow video instruction, this comprehensive title unlocks the power of the Unreal Engine that has played a pivotal role in some of the biggest game developments over the past two decades - design and create your own game projects easily.
Pick up the basics of iOS game development & build an engaging iOS game with Learning Unreal® Engine iOS Game Development. Prototype and iterate new game mechanics rapidly with Blueprints Visual Scripting for Unreal engine, write efficient, reusable scripts to build custom characters, game environments, and control enemy AI with Unreal Engine 4.x Scripting with C++ Cookbook 2nd Edition and learn how to understand the vital relationship between UE4 & Blender with 3D Game Design with Unreal Engine 4 and Blender.
UE4 is still widely used for game development, so also included here is the full Video course: Unreal Engine 4: The Complete Beginner's Course as well as the Unreal Engine 4 Shaders and Effects Cookbook which demonstrates with practical examples, how to build optimize, efficient and real-time applications that are production ready
Follow easy-to-use guides on how to build dynamic game elements using Animation Blueprints and Behaviour Trees with Unreal Engine 4 Game Development Quick Start Guide & also included is the Unreal Engine Virtual Reality Quick Start Guide designed to give you a quick insight into creating art for games on HTC Vive, Oculus (Meta) headsets, Rift, and PSVR
All eBooks included in this bundle are available in EPUB and PDF formats.