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About Garlant: My Story
About this game
I am a Falconeye who graduated from the Disolance Falconeye Academy, but merely a so-called one who hasn't got any practical experience before. So, I came to the distant border of the Kingdom of Disolance —— the Doe region, where I would set off to become a real adventurer in the town of Garlant.
Disregarding its perilous surroundings, Garlant is a quiet, peaceful place to live in. I hope I can befriend the villagers and start my new town life smoothly. Of course, I won't forget my mission as a Falconeye, that is, to improve myself with every resource and technique that I can get, and work with the Doe Guild to restore safety and harmony to nearby areas.
Beat monsters up, take levels down
According to the information provided by the Doe Guild, the Doe region has long been occupied by a large variety of monsters that roam in different areas. Only by defeating the dominant BOSS there can we secure the area, so taking them down one by one is a long haul for the Doe Guild to accomplish.
What is concerning is that there are rumours about the mysterious ancient technology and a Falconeye group that has gone missing. Everything seems like being shrouded in a thick layer of fog.
Craft equipment and augments
The Kingdom of Disolance is known for its outstanding artisans and craftsmanship. Using my knowledge, I can create different processing machines, which will come in handy in crafting useful tools with the resources I gathered, along with gems to augment my equipment.
But one can never be too prepared. When searching for the missing adventure group, I found more unknown crafting recipes, and they are worth looking into.
Build a manor, live a wonderful life
To live my own life in the Garlant, I decided to build a manor.
During my adventure, I collected all kinds of seeds and tried to grow them in different ways. Tend to my crops till a harvest, then I can sell them out, use them for crafting or fulfil other villagers' requests.
From time to time, I get to hang around the town and visit my friends. I’ve built a lot of friendships in the Garlant, perhaps in here … I can find the one to spend my life with.
I stumbled across a broken scroll that mentions some concerning facts about the Garlant, and it reads as follows:
"I am a developer, and also a lifelong fan of manor simulation games.
I love playing them, but sometimes I feel a bit cornered: Do I have to be just a farmer and live a repetitive life? What if I could be more than a farmer, but also a merchant, a shopkeeper, or an adventurer? What if a farmer is a part-time job, and what could a life like that be?
That is what motivated us to develop this game in the first place.
Many years ago, the game was originally referred to as City and Village.
Later, it went by the name Road of Artisan.
After that, we decided to call it Tide Manor.
Till the last time, we changed it to Adventurer Guild Monogatari.
But now, its name has become Garlant: My Story.
We thank you for playing our game! We will continue to collect feedback and make continuous updates and patches, to build an ever-evolving and better version of Garlant: My Story. "
Game Details
- Platform:
- steam
- Release Date:
- September 04, 2024
- Developer:
- Flt Studio
- Publisher:
- Gamirror Games
- Supported Languages:
- English
- Play Styles:
- Automation
Combat
2D
- Features:
- Singleplayer
Steam achievements
Partial controller support
Family sharing
Product Requirements
Minimum:
- OS *: Windows 7 (SP1+)
- Processor: 1.6 Ghz
- Memory: 512 MB RAM
- Graphics: 1 Gb dedicated video card, shader model 3.0+
- DirectX: Version 10
- Storage: 2 GB available space
Frequently Asked Questions
- All functionality is accessible when using the default controller configuration
- This game's default graphics configuration performs well on Steam Deck
- This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons
- Entering some text requires manually invoking the on-screen keyboard
- Some in-game text is small and may be difficult to read
- OS *: Windows 7 (SP1+)
- Processor: 1.6 Ghz
- Memory: 512 MB RAM
- Graphics: 1 Gb dedicated video card, shader model 3.0+
- DirectX: Version 10
- Storage: 2 GB available space
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