I recommend this to anyone of any age who doesn't hate word games, as they couldn't have done much better with the word-spelling as an on-rails monster fighting RPG. This is for the most part NOT a typing game or a modern dungeon crawler.
Here is what you need to know:
+Decent cartoonish look, feel, and music (classic & remastered tracks available)
+Core gameplay is creating words from a set of letters given to you. The more letters and less common letters you use, the more damage you attack monsters with.
+As gameplay progresses there are many letter modifiers (positive and negative for players) and powerups that can be gained/used whether instantly activated or on-demand. As for the negative letter modifiers...
-My biggest complaint: If the same letter is shown multiple times but some have neutral or positive effect while others have a negative effect, then typing will automatically choose negative tiles last. When the negative effect letters are effects that spread like the plague or duplication, you almost always want to remove those ASAP. So the workaround is having to click the negative effect letters you want instead of typing them, which can be the difference between winning & losing a time trial.
+Every level having 4 variations provides more replayability of the 40+ levels: Normal, time trial, unique modifier, hard/elite mode.
?Each dungeon's enemies, their order, and any dungeon variations are fixed per-dungeon and are not random in any way, hence me saying this is "not a modern dungeon crawler" because so many today are randomly generated to some degree.
?Typing games typically care about words per minute, whereas this one doesn't with the tangential exception of time trial.
+Great variety of equipment and upgrades to choose from.
?Any level can be replayed if you need to get more XP before advancing levels - I rarely felt like I had to do that.