The Elder Scrolls IV: Oblivion® Game of the Year Edition

4.8 out of 5
11 User Ratings
5 Stars
82%
5 Stars
82%
4 Stars
18%
4 Stars
18%
3 Stars
0%
3 Stars
0%
2 Stars
0%
2 Stars
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1 Stars
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1 Stars
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The Elder Scrolls IV: Oblivion® Game of the Year Edition
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£11.34
£12.99
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About The Elder Scrolls IV: Oblivion® Game of the Year Edition

About this game

The Elder Scrolls IV: Oblivion® Game of the Year Edition presents one of the best RPGs of all time like never before. Step inside the most richly detailed and vibrant game-world ever created. With a powerful combination of freeform gameplay and unprecedented graphics, you can unravel the main quest at your own pace or explore the vast world and find your own challenges.

Also included in the Game of the Year edition are Knights of the Nine and the Shivering Isles expansion, adding new and unique quests and content to the already massive world of Oblivion. See why critics called Oblivion the Best Game of 2006.

Key Features:

  • Live Another Life in Another World

    Create and play any character you can imagine, from the noble warrior to the sinister assassin to the wizened sorcerer.
  • First Person Melee and Magic

    An all-new combat and magic system brings first person role-playing to a new level of intensity where you feel every blow.
  • Radiant AI

    This groundbreaking AI system gives Oblivion's characters full 24/7 schedules and the ability to make their own choices based on the world around them. Non-player characters eat, sleep, and complete goals all on their own.
  • New Lands to Explore

    In the Shivering Isles expansion, see a world created in Sheogorath's own image, one divided between Mania and Dementia and unlike anything you've experienced in Oblivion.
  • Challenging new foes

    Battle the denizens of Shivering Isles, a land filled with hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites, and many more.
  • Begin a New Faction

    The Knights of the Nine have long been disbanded. Reclaim their former glory as you traverse the far reaches of Cyrodill across an epic quest line.

Product Requirements

  • OS: Windows XP, Windows 2000, Windows XP 64-Bit
  • Processor: 2 Ghz Intel Pentium 4 or equivalent
  • Memory: 512 MB
  • Graphics: 128 MB Direct3D compatible video card and DirectX 9.0 compatible driver
  • DirectX®: DirectX 9.0c
  • Hard Drive: 4.6 GB
  • Sound: DirectX 8.1 compatible

The Elder Scrolls IV: Oblivion® Game of the Year Edition User Reviews

All our customer reviews are open and honest. We publish all reviews that are relevant and follow our guidelines.

User Rating

Average score from 11 ratings
73% of users would recommend this.
4.8

User Ratings Breakdown

5 Stars
82%
5 Stars
82%
4 Stars
18%
4 Stars
18%
3 Stars
0%
3 Stars
0%
2 Stars
0%
2 Stars
0%
1 Stars
0%
1 Stars
0%

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Recommended

Bippo Ernesti
Verified purchase
Oblivion is still a great game, but it does have its fair share of issues. Trying not to spoil anything, the main plotline goes in an interesting direction, though I think they might have missed their mark with it. Gameplay-wise, going from Morrowind to Oblivion, a lot of mechanics have been simplified, for better or worse is subjective in some instances I feel. For example, several actions such as combat and spellcasting no longer operate under RNG, so you don't miss point-blank strikes on enenies and cannot fail to cast a spell. Combat in general can get a bit monotonous, as spellcasting is pretty still pretty tedious if you focus on several types of spells. Melee combat is largely just pressing attack until the enemy stops moving, but since enemies scale to your level, it's always a bit of a chore to kill anything. Yeah, level scaling. This is one of the largest problems in Oblivion. In an attempt to make the game stay balanced regardless of where you were, they inadvertently created a large imbalance. This is because the way enemies scale isn't related to how your skills or attributes grow, but your overall level. For (a personal) example, if you're an Acrobat and you end up leveling Sneak to 100 at the very start of the game and expend your level ups without multipliers, the gap between you and your enemies grows significantly in their favor. You might find bandits wearing Elven or Glass equipment while you're stuck with your tutorial area dagger and dying from one hit. You end up having to plan how and when to level up to avoid this issue. Another commonly criticised problem is that a lot of dungeons and caverns were actually automatically generated, making several areas look almost -- if not completely -- identical to each other. The game is also extremely buggy, but that's not news. You might want to save often though, since Oblivion likes to crash with no warning sometimes. Usually the only "warning" it might give is a sudden drop in frames which usually indicates that a crash to desktop is not far away. Before I finish this ranty review, I have to add that the Shivering Isles expansion is my favorite Elder Scrolls expansion out of all of them. The new strange world you have to explore and the antics of Sheogorath are great fun. Not sure how well this conveys it, but I still consider Oblivion to be a great game. I was able to ignore the issues I had and greatly enjoy the game through several playthroughs.
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Oblivion still holes up today.

kelknees
Verified purchase
Oblivion is one of the most interesting games in the Elder Scrolls franchise, boasting a rather hefty amount of content to explore well giving reason to start multiple playthroughs, trying out different play styles and going for different quests. Though it might not be a perfect game, it still holds up in today's open-world RPG filled market as a true gem, sometimes even better than Skyrim.
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Recommended

PG23
Verified purchase
I initially started playing this game because I heard good things about it and wanted to get into RPGs for Starfield, now I’m just leveling up my speechcraft by simply talking to people, I’m not even doing side quests or anything, I’m literally just walking around looking for people to talk to
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The Elder Scrolls IV: Oblivion® Game of the Year Edition © 2007 Bethesda Softworks LLC, a ZeniMax Media company. The Elder Scrolls, Oblivion, Shivering Isles, Knights of the Nine, Bethesda Game Studios, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. 2K Games and the 2K Games logo, A Take2 Company logo, and Take Two Interactive Software are trademarks and/or registered trademarks of Take Two Interactive Software, Inc. Uses Bink Video. Copyright © 1997-2006 by RAD Game Tools, Inc. Portions of this software utilize SpeedTree technology. © 2002 Interactive Data Visualization, Inc. All rights reserved. Uses Gamebryo software © 1999-2006 Emergent Game Technologies. All rights reserved. Havok.com™ Middle-ware Physics System. © 1999-2007 Telekinesys Research Ltd. All rights reserved. See www.havok.com for details. FaceGen from Singular Inversions, Inc. © 1998-2005. All rights reserved. © 1998-2006 OC3 Entertainment, Inc. and its licensors. Software platform logo (TM and ©) IEMA 2007. The ratings icon is a trademark of the Entertainment Software Association. All Rights Reserved.

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