Coding and Game Development Build your own Bundle with Zenva
2D Procedural Maps for Beginners
Automate the process of building 2D, tile-based game maps with code! Exploring Unity and the powerful C# language, you’ll master expandable programming logic to procedurally generate 2D terrain tiles based on various noise maps. Not only will you vastly expand your skills with C#, but also learn fundamentals ways to add variety and replayability to your own game maps, roguelike projects, and more.
You will learn how to:
● Generate noise maps in Unity
● Understand noise settings for different effects
● Calculate biomes based on noise map data
● Organize biome data with Scriptable Objects
● Instantiate 2D tiles based on biome data
About this Promotion
Beating a game is cool, but what if you knew how to make one?! It's time to learn those skills with the Coding & Game Development Build your own Bundle.
Trusted by over 500,000 students and developers, learn brand new skills or build on existing ones with the Coding and Game Development Build your own Bundle with Zenva. Choose up to 25 courses with this exclusive collection!