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Game Development Patterns with Unity 2021 - Second Edition
Solve your programming woes in Unity with practical design propositions
Key Features
- Gain a comprehensive overview of Unity engine architecture and coding model
- Build a complete racing game using software design patterns and understand how to implement them in Unity
- Download the source code of the complete prototype demonstrating each of the software patterns used
Book Description
This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity.
Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently.
In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you'll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype.
Your journey will start by learning about the overall design of the core game mechanics and systems. You'll discover tried-and-tested software patterns to code essential components of a game in a structured manner and start using classic design patterns to utilize Unity's unique API features.
As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.
By the end of this Unity book, the way you develop Unity games will change, you'll adopt a more structured, scalable, and optimized process that will help you take the next step in your career.
What you will learn
- Structure professional Unity code using industry-standard development patterns
- Identify the right patterns for implementing specific game mechanics or features
- Develop configurable core game mechanics and ingredients that can be modified without writing a single line of code
- Review practical object-oriented programming (OOP) techniques and learn how they're used in the context of a Unity project
- Build unique game development systems such as a level editor
- Explore ways to adapt traditional design patterns for use with the Unity API
Who this book is for
This book is for Unity game developers who want to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you're a beginner, try our Learning C# by Developing Games with Unity 2021 handbook instead.
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About this Bundle
The Ultimate series from Fanatical and Packt Publishing is a new collection of best-selling IT subject areas with a selection of some of the best of subject books.
Game development remains one of the fastest growing (and surely the most fun) areas for both the hobbyist and those looking to forge a career in the industry, so start exploring this 26-book bundle featuring 11 all new-to-Fanatical ebooks or for maximum value, go all in and grab the lot!
We start with Beginning C++ Game Programming, an easy yet comprehensive guide to programming with this most versatile language and widely used in game development.
Roblox allows users to play a wide variety of games, create games, and chat with others online. Coding Roblox Games Made Easy will show you how. Godot is the fastest growing new style games engine and with five books covering a range of key developmental skills including the Godot 4 Game Development Projects, The Essential Guide to Creating Multiplayer Games with Godot 4.0, the very useful Godot 4 Game Development Cookbook and more you’ll be go(dot)ing from beginner to advanced games develop in no time.
No games development bundle would be complete without a selection of books covering the two main Engines; Unity & Unreal.
Learn how to really enhance your games with Unity Game Optimization, work in the world of 3D with Unity 3D Game Development and the ever-growing mobile world with Unity 2022 Mobile Game Development as well as specific books covering Blender & Unity, Game Development with Unity for .NET Developers, the all-new Creating an RTS Game in Unity 2023 and many more.
For Unreal, we have books such as The Blueprints Visual Scripting for Unreal Engine 5 and detailed instructions on how to really make your games stand out with Elevating Game Experiences with Unreal Engine 5.
Game Development Projects with Unreal Engine and Multiplayer Game Development with Unreal Engine 5 will really take your understanding of how to develop projects and build upon those to create next-level games.
Build Stunning Real-time VFX with Unreal Engine 5 is a deep look into Niagara, a powerful UE5 VFX system that will help increase the visual quality of your project and Reimagining Characters with Unreal Engine's MetaHuman Creator is a must-read for serious game character development.
We’ve designed this exciting and packed offer as a Build Your Own Bundle, meaning that you can simply pick and choose which books you require, either to complete your collection or to plug a specific gap in your learning.
Available in PDF and ePub format