Horizon Zero Dawn looks amazing, is very easy to get into and quickly progresses into the meat of the gameplay. The characters feel real and engaging and the world is crafted with great eye to detail. The combat isn't overly hard, but a good challenge at times, with increased difficulty levels available for those that prefer them. The selection of weapons, items and upgrades available to the character is a bit underwhelming. Every merchant effectively sells the same wares and the loot system also feels very generic - even more so than a typical MMORPG. Although the basic selection of weapons is interesting and varied, it feels more like an FPS, where you unlock the basic weapons over time and get some modifications for customisation, instead of a typical RPG where you can customise your class with interesting weapons. It's really the one point where the game feel like it falls short; another point of criticism would be the fact that the story starts out with great detail, attention and weight to it, but parts of the world further into the story seem a bit more generic and one-dimensional, even though the pacing remains good. On the whole, I'd recommend it, it can certainly be hard to put down and I look forward to the next part.