5 Stars
0%
5 Stars
0%
4 Stars
100%
4 Stars
100%
3 Stars
0%
3 Stars
0%
2 Stars
0%
2 Stars
0%
1 Stars
0%
1 Stars
0%
Create new mechanics for your strategy games by implementing technology trees. In this course, you will learn to set up a robust technology tree system in Unity that allows players to unlock and research various new mechanical upgrades to enhance their gameplay experience. Additionally, learn how to construct a complimentary UI system, which you can use to expand your game projects in novel ways.
You will learn how to:
● Create hierarchical systems that lock and unlock technologies available for research
● Deduct resources or currency when technologies are researched
● Set up event systems that detect a technology’s state and relay it to other game elements
● Build a UI with nodes and connectors instantiated through C#
● Add UI mechanics such as tooltips and panel toggling
● Modify game mechanics based on technologies researched
…and more!