About this DLC
Tribe skins are basically costumes for the tribe that will change an entire tribe's aesthetic from the ground up! New clothes, new buildings, new music, and sometimes even new animals! The Skins are also visible in multiplayer mode and the AI opponents will also use the skins.
Skin pack #1 includes the following skins:
- Bardur Baergøff
- Hoodrick Yorthwober
- Vengir Cultist
Bardur who have survived the 5 Tests of Strength are given the rank of Baergøff, meaning “Elite Baerion Hunter”. The sanctified Baerion pelt is thought to let the wearer channel the animal's raw ferocity in battle.
Can you hit a BuzzFly with an arrow from 2 tiles away? Then you might be ready for the Hoodrick Yorthwober. These expert sharpshooters have been personally trained in combat and survival by Yorth, the legendary archer, and comprise the most elite force the Hoodrick can muster.
Vengir of the fanatical Burzgor Cult will perform the visceral Thdkrkr Ritual, shrugging off their mortal flesh and gaining power directly from the God of Blood, themself. Their zealous display of devotion isn’t taken as seriously as they’d like by the other tribes, however.
* Note that Tribe Skins are not actual gameplay changes, such as adding new units or abilities to the tribes. The skinned versions of tribes play the exact same way as their default skins.