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Probably Stolen - Cyberpunk Shopkeeper Sim

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About Probably Stolen - Cyberpunk Shopkeeper Sim

About this game

In a towering space station split by wealth and corruption, your business runs on merchandise with flexible origins. You’re a former scavenger who secured a storefront thanks to a generous loan and questionable timing. Now rent is rising, factions are watching, and most of your best margins live in legal gray zones.

You never really know who’s on the other side of the counter. Today’s customer could be a security fisher for evidence, a revolutionary seeking leverage, or a fallen elite testing your usefulness. Every sale is a gamble. Approve it, refuse it, report it, or look away; someone is always taking notes. Reputation buys access and protection, but it also paints a target on your back. On this station, every client is a potential profit and a potential trouble.

Start as a gunsmith, chemist, water merchant, fence, farmer, or from absolute rock bottom. Every product line has its own profit curve and its own way of ruining you, weapons bring inspections, chemicals bring addiction, water brings liability, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot and a straight face. The better the margins, the worse the consequences when something goes wrong. You’re not choosing a theme for your shop, you’re choosing which kind of trouble you’re willing to monetize.

Every item you stock carries its own risks. Cigarette packs need visual inspection before resale. Water must be tested and filtered. Weapons require permits and modifications. Profitable chemicals rely on closely guarded recipes. Rare items need proper appraisal to avoid overpaying. You can cut the product’s quality, relabel counterfeit products as genuine, or fence discounted, stolen goods if you believe Security won’t reach you. But beware, there’s always the mob justice. Suppliers overstate value, customers push their luck, and contraband often comes with issues you only notice after the deal is done. Your margins depend on how well you assess what’s in front of you.  Misjudge the item or the person selling it, and you absorb the cost.

Rent increases over time, regardless of how well your week went. If you fall behind, the consequences are practical. Your store loses attractiveness, fewer customers walk in, revenue drops, and the gap widens. Recovering from that slide often means taking on riskier deals just to stabilize your cash flow. You can choose to play it cautiously or invest in expensive merchandise, hoping for a strong return. But if that item gets confiscated, fails inspection, or simply doesn’t sell, you may not have enough left to cover what you owe. Every purchase becomes a calculation. Every risk carries weight.

A sentient AI chip went rogue and took its hosts with it. Augs look like everyone else ... until they don't. Stay alert, pick up on the signs. Every faction agrees on the policy, and you have the gun to enforce it. But missing the signs, or misreading them, carries its own price 

GAME FEATURES

  • Run your store in a dystopian station
  • Balance supply and demand by attracting the right customers
  • Authenticate rare goods and sell them for a profit
  • Haggle for the best deals, but remember that every bargain comes with a trade-off
  • Master additional jobs: water merchant, hydroponic farmer, organ dealer, and more
  • Manage machines and production chains to craft valuable artifacts
  • Unlock advanced licenses to access the underground market
  • Navigate cutthroat politics and build connections with the right factions to get the exclusive deals
  • Profit from the arrogant elite by selling them counterfeit goods
  • Exploit (or help) the less fortunate
  • Manage and expand your inventory
  • Hide stolen goods and contraband from the authorities (or bribe your way out if you get caught)

Game Details

Platform:
steam
Release Date:
October 28, 2026
Developer:
Questing Goose Studio
Publisher:
tinyBuild
Supported Languages:
English
Steam Deck Support:
Steam Machine Support:
SteamOS Support:
Accessibility Features:
Audio:
Custom Volume Controls
Stereo Sound
Visual:
Adjustable Text Size
Input:
Playable Without Timed Input
Mouse Only Option

Playable At Your Own Pace
Features:
Singleplayer
Steam achievements

#category_playable_at_your_own_pace

Steam cloud

Family sharing

Product Requirements

Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Win 10, x64
  • Processor: Intel Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 650ti equivalent or higher
  • DirectX: Version 10
  • Storage: 1 GB available space

Recommended:

  • Requires a 64-bit processor and operating system

Frequently Asked Questions

Yes, Probably Stolen - Cyberpunk Shopkeeper Sim is not fully Steam Deck Verified but the publisher says it is "Playable" on Steam Deck. Valve’s testing indicates that Probably Stolen - Cyberpunk Shopkeeper Sim is Playable on Steam Deck. This game is functional on Steam Deck, but might require extra effort to interact with or configure.
  • All functionality is accessible when using the default controller configuration
  • This game's default graphics configuration performs well on Steam Deck
  • Some functionality is not accessible when using the default controller configuration, requiring use of the touchscreen or virtual keyboard, or a community configuration
  • This game sometimes shows mouse, keyboard, or non-Steam-Deck controller icons
  • Some in-game text is small and may be difficult to read
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Win 10, x64
  • Processor: Intel Core i3 or equivalent
  • Memory: 8 GB RAM
  • Graphics: GTX 650ti equivalent or higher
  • DirectX: Version 10
  • Storage: 1 GB available space
Recommended:
  • Requires a 64-bit processor and operating system
Probably Stolen - Cyberpunk Shopkeeper Sim was released on October 28, 2026
Probably Stolen - Cyberpunk Shopkeeper Sim is published by tinyBuild
Probably Stolen - Cyberpunk Shopkeeper Sim was developed by Questing Goose Studio
Developed by Questing Goose Studio and Published by tinyBuild Ⓒ 2026. All rights reserved.

Less than 1% of orders are flagged for manual authorization. This process can take up to one working day, but orders are normally reviewed within a few hours.