Necromancer For A Week

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95% | Positive
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The ultimate Monster taming game for players more interested in battling and trying interesting team line-ups than grinding levels!
£6.69
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About Necromancer For A Week

About this game

WHAT IS NECROMANCER FOR A WEEK?

The ultimate Monster taming game for players more interested in battling and trying interesting team line-ups than grinding levels!

Every run is an opportunity to try new Monsters and combos, with a run taking approximately an hour to complete. Completing a run also unlocks a random Monster as a Starter option.

Find the right teammate for your Monsters and you will decimate all those in your way!

DIFFICULTY OPTIONS

This game is more about finding broken combos between Monsters than it is about a gruelling challenge. Higher difficulties restrict what Moves you can duplicate and auto-select a Monster for you each Battle - forcing you to figure out the perfect team combination to win.

CHOOSE YOUR STARTER

Each run begins by choosing a Monster (every Monster can be unlocked as a potential Starter). From there you’ll encounter Tombstones with Monsters to reanimate and add to your roster, giving you more options to build your ideal 2-Monster team for battle.

Great care has been taken to ensure that every Monster has its own unique movepool and playstyle!

TAKE MULTIPLE ACTIONS EACH TURN

You start each turn with 3 Action Points (AP). Every Move has a cost, and you can use Moves from either Monster on your team – or both.

Chain together multiple Moves to unleash powerful combos and devastate enemies!

GET BACK TO THE CITADEL

Each night’s main objective is to return to the Necromancer’s Citadel in the middle of the map. Along the way you’ll encounter more Monsters to reanimate, powerful Move Tomes and passives, and unique enemies to face.

Your Monsters won't heal until you return to the Citadel at the end of the night, so you'll need to constantly rotate your team and potentially make difficult sacrifices to make it back.

UNLOCK MONSTERS

Some Monsters won’t appear in a run until you unlock them by completing certain challenges, such as:

  • Use 9+ Moves in a single turn

  • Apply 10+ Cursed to a single Enemy

  • Use the same Offensive Move 4+ times in a turn

  • Win a Battle without using any Strategic Moves

  • Win a Battle in 2 turns or less

  • Deal 99+ Damage in a single hit

And many more!

Game Details

Platform:
steam
Release Date:
August 14, 2025
Developer:
QuietPenguinGaming
Publisher:
QuietPenguinGaming
Supported Languages:
English
Genres:
Roguelike Deckbuilder
Roguelike

Deckbuilding

Strategy

Turn-Based Strategy
Themes:
Replay Value
Creature Collector

Pixel Graphics

Retro

Fantasy

Tactical

Zombies
Play Styles:
Turn-Based Combat
Perma Death

Team-Based

Turn-Based Tactics

Combat

Singleplayer
Features:
Singleplayer
Steam achievements

Camera comfort

Custom volume controls

Mouse only option

Playable without timed input

Save anytime

Steam cloud

Family sharing

Product Requirements

Minimum:

  • OS *: Windows 7/8/8.1/10
  • Processor: 1 Ghz
  • Memory: 2 GB RAM
  • Graphics: 256mb Video Memory, capable of OpenGL 2.0+ support
  • Storage: 250 MB available space

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Frequently Asked Questions

Minimum:
  • OS *: Windows 7/8/8.1/10
  • Processor: 1 Ghz
  • Memory: 2 GB RAM
  • Graphics: 256mb Video Memory, capable of OpenGL 2.0+ support
  • Storage: 250 MB available space
Necromancer For A Week was released on August 14, 2025
Necromancer For A Week is published by QuietPenguinGaming
Necromancer For A Week was developed by QuietPenguinGaming
Fanatical users tagged Necromancer For A Week as Roguelike Deckbuilder, Roguelike, Deckbuilding, and Strategy
Fanatical users tagged Necromancer For A Week as Replay Value, Creature Collector, Pixel Graphics, and Retro
Yes. Fanatical users tagged Necromancer For A Week as having Singleplayer
Yes, Fanatical users tagged Necromancer For A Week as Roguelike Deckbuilder
Yes, Fanatical users tagged Necromancer For A Week as Roguelike
Yes, Fanatical users tagged Necromancer For A Week as Deckbuilding

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