Fang-tastic expansion for Total War: WARHAMMER II
It's a vampire pirates' life for you in the frightening action-packed expansion Total War: WARHAMMER II - Curse of the Vampire Coast. With this Steam key, players will command towering constructs, ghastly pincered sea-beasts, ghoulish horrors and musket-wielding piratical zombie hordes in battle.
The great Merwyrm Amanar has been awoken from its slumber by the vacillations of the Great Vortex. It terrorizes the sea lanes, summoning vast storms and attacking coastal ports on a whim.
Only one who wields the Star-Metal Harpoon will tame the beast and become immune to its ravenous hunger. Find the Harpoon and invigorate the beast using the three verses of a secret, ancient sea-shanty.
The Vampire Coast factions are also playable in the Eye of the Vortex and Mortal Empires campaigns. They will not be involved in the race for the Great Vortex, however, as they have other ancient treasures in mind.
Take control of one of four playable Legendary Lord and build up your reputation to become the most Infamous pirate on the seas. Certain opposing Pirate Captains know the three verses of the ancient shanty and, as your Infamy rivals theirs, they will seek you out in attempt to destroy you.
If you best each in battle, you’ll learn each of these verses, all three of which are required to magically charge the Star-Metal Harpoon. Only with the fully-powered Star-Metal Harpoon in hand can you embark on the final, fateful battle, bend Amanar to your will, and become the greatest sea-scourge the world has ever seen!
Wins battles, takes territory and establish Pirate Coves to increase your Legendary Lord’s Infamy amongst the ranks of pirate lords and ladies. This is the route by which you reach ultimate victory in a Vampire Coast campaign.
HUNT FOR GOLD AND TREASURE
Travel across WARHAMMER II's vast world and locate eight unique golden tokens, each of which with its own powerful guardian army standing between you and your prize. Succeed and you will be granted access to the Vampire Coast Regiments of Renown, an elite variant of units in the terrifying Vampire Coast roster.
Elsewhere, pirates of folklore buried great treasures around the world. Locate these treasures and solve the riddles as you win battles on land and at sea.
KNOW YOUR RITES
Vampire Coast factions gain access to four unique new Rites, granting a variety of bonuses. Curse of the Queen’s Cannon, for example, grants access to Queen Bess, a vast, one-off ship’s cannon which fires colossal cannonballs in a high parabolic arc, dealing tremendous area-effect damage and slowing those affected by the shockwave. Another, Curse of the Sea Mist, shrouds all your regions with a clinging maritime miasma, causing attrition to your enemies and granting Vanguard Deployment to your Monster units.
New Island Maps Broaden Total War: WARHAMMER II’s battlefield environments and, for the first time, players may now attack and defend Dark Elf Black Arks in battle, fighting with their assembled land forces on the lofty slopes of these vast seagoing structures. These new maps will be available to all WARHAMMER II players, regardless of Curse of the Vampire Coast ownership.
YOUR OFFICIAL TOTAL WAR: WARHAMMER II - CURSE OF THE VAMPIRE COAST STEAM KEY GIVES YOU:
- Eight new Regiments of Renown
- 4 new undead Legendary Lords
- A suite of all-new campaign mechanics
- New School of Magic: The Lore of the Deep
- Unique upgradeable ships for each Legendary Lord
- Unique tech tree unlocking four unique Vampire Coast Lords
- Another huge expansion added to the impressive turn-based strategy
Please note: Players need the purchase the Total War: WARHAMMER II base game in order to play the Total War: WARHAMMER II - Curse of the Vampire Coast expansion.